Game of the week #3/2011 – Osmos

This week’s “Game of the week” is something I’ve chosen, because I actually haven’t really found the time for playing as much as I do it normally. Anyhow, to get a little bit more relaxed and to calm down did I choose “Osmos”. Nowadays would you say that this game is an indie title, for whatever that means, and you can get it for real cheap, like every indie title does. Its game design is very simple to learn but it’s hard to handle. You are a small organism, that’s not an offense, that’s what you play in the game, and you have grow bigger. Sounds easy but it’s not. You can only absorb other organisms when you are bigger than them and you can only move by investing energy. Investing energy does mean that you lose valuable mass and when you lose mass you may become smaller than other organisms so you cannot absorb them.

This whole things happens at a very slow pace and the ambient soundtrack of the game also gives you a feeling that you don’t have to rush anything. I personally really like the ambient soundtrack of that game and this is actually one of the major points why I like this game, besides the simple but ingenious idea behind the game. As mentioned before, this game is something if you don’t feel like playing something with a large amount of complexity, but you also don’t want to play a brawler. This is what you play when you want to chill and relax and I personally recommend this game to everyone who wants to play something different. The setting is nice, the music is great and the whole gameplay feels ‘organic’.


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