The Good, The Bad, The Disappointed

Everything started very promising this year. It started with the frightening and totally awesome “Dead Space 2”, a game that absolutely gives you creeps shouldn’t be played alone in the dark. Well, actually, you MUST play this game alone in the dark, but beware. You may find some embarrassing surprises in your underpants.

After this fright odyssey the year continued with the manliest shooter I’ve played since a long time ago. BULLETSTORM. Yeah, this was just great. Stereotype conversations and one liners and just great action. Explosions. And guns. And explosions. And guns. And destruction. “Bulletstorm” wasn’t by far a brain cracker but it was some great entertainment, worth to be played a again.

“Portal 2” came out and it could exceed my high (extremely HIGH) expectations. It was a short game and till today I haven’t managed to play this awesome game in co-op mode but it was worth every minute. The whole level design, the story, the humor, everything fit. And I was totally surprised what Valve managed to make with the almost nine years old Source engine. “Portal 2” wasn’t looking like a game from the past, it can compete with every other title these days.

Speaking of graphics, “Crysis 2” came out right at the beginning of 2011 and what I did, I denied playing. I said, I only play “Crysis 2” when I have the ability to play it on DX11. Crytek put out a patch with DX11 support and hi-res textures in mid-summer 2011 and I found absolution. My game rig started to sweat by lifting the heavy weight graphics of “Crysis 2”, but hey, there’s a reason why I invest lots of bucks in a high end system and why I’m a passionate PC gamer. Despite all these graphics, “Crysis 2” is a good game, but for me personally, I still prefer its predecessor. Open world and free decisions, you know?

Some great indie games also hit the shelves. One that I totally adored and where I just couldn’t stop playing was “Limbo”. Took me like two or three sessions and I was at the end, or the beginning again. Whatever. “Beat Hazard” was another title that kept me playing for a long time. A download only title called “From Dust” was able to entertain me for several days and nights as well. But what happened next was a series of disappointments.

alice is a bad girl.

It started with the long awaited “Dead Island”, which had more bugs than features. Seriously, the game was almost not playable during the first days and needed lots and lots of patches. My 7.1 noise sound bug hasn’t been fixed till now. It continued with “Rage”, the first id title that, well, I don’t know how to say it. I miss something. It’s not the kind of id game that I actually expected.

My personal heart’s desire “Alice: Madness Returns” will be discussed later in another blog entry.

“Deus Ex: Human Revolution” was a game that is basically good, but it offers lots of moments of frustration as well. I guess, this is the kind of game that you love or hate. At the moment, I’m somewhere in between.

Biggest fail and disappointment of 2011 is definitely “Duke Nukem Forever”. They just should’ve canceled the game or buried it somewhere really, really deep. This shooter is not old school, it’s just ridiculously old-fashioned. I mean, what the f#+k? Seriously? Why? I got the “Balls of Steel Edition” and you totally need balls of steel and also nerves of steel to compete with this terrible game.

I was so happy, that “Super Street Fighter IV Arcade Edition” made everything right. There’s light, at the end of the tunnel.

But when I take a look on titles like “Battlefield 3” with its evil companion called Origin or the blurry texture fest called “Skyrim” I see black for the end of the game year 2011. My last hope lies on “Batman Arkham City”

Game of the week #10/2011 – From Dust

I’m still on my free days and I still use this time to finish and complete a lot of games I haven’t found the time for yet. These days I stick pretty much to some download only games. One of them is the long awaited “From Dust”. I personally always wanted to have a game like “Populous – The Beginning” again and Ubisoft made my dream come true and released a game that is pretty much the same. You play a godlike person that is able to manipulate the elements. In the old “Populous – The Beginning” it was a shaman that was able to control several elements. Shamans in “From Dust” play a minor role.

[youtube]http://www.youtube.com/watch?v=r8nABQLSfmU[/youtube]

The game is basicly about capturing totems, these totems gives you the opportunity to control several elements, like water, lava and of course earth. It’s by far not that easy because your tiny and progressively stupid worshippers are in danger due to some catastrophes coming up, like floods, volcanos and earthquakes. The first levels of the game are easy compared to the ones you have to face by the end of the game. Unfortunately, if you’ve found the strategy needed to finish a level, it turns out to be too easy, even on the last levels. You don’t really have to solve submissions and such, it’s always the same schema. You enter the new level, you find out what the catastrophe is your people have to face and develop methods against it.

Anyhow, “From Dust” is an intriguing game that has some gameplay issues and is far too short and easy for my concerns. I used to play the game in a way that I was able to finish every level with a 100 per cent rating and it took me almost eleven hours of pure gaming. Ubisoft announced, if the game will find an audience they might add some content to the game. Even a mod function would be a nice feature, too. But games like these are pretty rare nowadays and I recommend it to everyone who just feels like playing something different. You’ll feel entertained.