Game of the week #10/2011 – From Dust

I’m still on my free days and I still use this time to finish and complete a lot of games I haven’t found the time for yet. These days I stick pretty much to some download only games. One of them is the long awaited “From Dust”. I personally always wanted to have a game like “Populous – The Beginning” again and Ubisoft made my dream come true and released a game that is pretty much the same. You play a godlike person that is able to manipulate the elements. In the old “Populous – The Beginning” it was a shaman that was able to control several elements. Shamans in “From Dust” play a minor role.

[youtube]http://www.youtube.com/watch?v=r8nABQLSfmU[/youtube]

The game is basicly about capturing totems, these totems gives you the opportunity to control several elements, like water, lava and of course earth. It’s by far not that easy because your tiny and progressively stupid worshippers are in danger due to some catastrophes coming up, like floods, volcanos and earthquakes. The first levels of the game are easy compared to the ones you have to face by the end of the game. Unfortunately, if you’ve found the strategy needed to finish a level, it turns out to be too easy, even on the last levels. You don’t really have to solve submissions and such, it’s always the same schema. You enter the new level, you find out what the catastrophe is your people have to face and develop methods against it.

Anyhow, “From Dust” is an intriguing game that has some gameplay issues and is far too short and easy for my concerns. I used to play the game in a way that I was able to finish every level with a 100 per cent rating and it took me almost eleven hours of pure gaming. Ubisoft announced, if the game will find an audience they might add some content to the game. Even a mod function would be a nice feature, too. But games like these are pretty rare nowadays and I recommend it to everyone who just feels like playing something different. You’ll feel entertained.

Of weather, bugs and gluttony

Just some updates for the end of the week without any particular order or category. First of all the most common and maybe the thing that costs the most boredom; the weather. It’s getting colder and warmer, dry and wet, pale and sunny. There’s no direction to be found and this bothers me, because I wanted to go out these days to take some pictures and gain some experience with my new camera lenses, but nothing. It looks promising right now because the it’s sunny with barely any clouds. Hopefully it’s going to stay this way.

Most of the time this week did I waste with gaming, I finished the single-player campaign in “Battlefield Bad Company 2” and I’m now into the multiplayer part of the game to train for some league appearances, that will hopefully be in the next season. Secondly, I am nearly finished with “DeathSpank”, the game itself got more and more funny in the last couple of hours while I was playing and I still recommend this game, especially if you like “Monkey Island” or “Penny Arcade” like humour. Last but not least, this week was the release of an indie game called “Magicka” which unfortunately lacks of thousands of bugs. Well, okay, it’s not a thousand bugs, but there are lots of errors right now. But I have to admit, the developers take their jobs serious and do a lot to get rid of the bugs and I salute an attitude like this. It’s just a small, independent software company working their asses off to finally create a great product, something that publishers like EA and Ubisoft disregard so many, many times. ~kudos~

Finally, “Straight Edge 3.0” starts on Sunday and this means the time of gluttony is over. There’s not much that changes in particular, it’s mainly that I return to gym and sports and that my whole nutrition is set up much more healthier. Either way was my nutrition really, REALLY bad over the last couple of weeks and it couldn’t have gotten more worth than it is right now. This changes and I will hopefully lose some pounds by the way.